Temple of the Jade Serpent
Resources
- equinox's dungeon walkthrough:
youtube
Trash
Fallen Waterspeaker
- kick Hydrolance: single target magic damage
- stop/kick Hydroburst: heavy aoe damage (high priority)
Corrupt Droplet
- kick/stop Splash: aoe damage (low priority)
Corrupt Living Water
- all spells can be line of sight'ed
- avoid Surging Deluge: swirly on the ground
- Tainted Ripple: heavy aoe damage
Haunting Sha
- kick Haunting Scream: fears target
- (fervent) Haunting Gaze: tank hit
Jiang & Xiang
- Throw Torch: stackable heavy dot
Lesser Sha
- explode on death; cc before death prevents damage
The Talking Fish
- Splash: aoe damage (?)
- kick Arid Story Motivating Rest: sleep on tank
The Songbird Queen
- Vicious Peck: tank hit with bleed
- kick Territorial Display: channeling aoe pulse damage
The Golden Beetle
- Staggering Blow: heavy tank hit that reduces max HP
- Golden Barrier: shield that explodes when removed
Nodding Tiger
- Dash: applies bleed on target
- below 50% HP > kick Cat Nap: self-heal
The Crybaby Hozen
- avoid swirlies
- kick Fit of Rage: enrage
Depraved Mistweaver
- kick/stop Defiling Mist: heavy damage, targets players/pets (high
priority, 3 person kick rotation)
- Touch of Ruin: healing absord on target; can be outhealed/decursed
Sha Touched Guardian
- avoid Leg Sweep: aoe stun
- (fervent) Rising Sun Kick: tank hit, reduces healing received
Minion of Doubt
- (fervent) Dark Claw: heavy tank hit
- avoid Shattered Resolve: damaging circle on ground
Wise Mari
- kick Hydrolance: single target magic damage (3 melee kick rotation)
- Wash Away: targets random player and starts casting frontal and rotate
(both directions)
- periodically 'lights' up water followed by explosion
- targets random non-tank player with debuff, which has to be dropped away from
group (outer ring)
Peril & Strife
- Agony: magic damage on random target
- if you ignore one boss it gets Dissipation: decrease damage done
- if you attack a boss it gets Intensity: increase damage done
- 10 stacks of Intensity makes them immune to damage until its drops (by
ignoring it)
- switch at 6 stacks of Intensity; single target and cleave is ok, full aoe
not recommended
Liu Flameheart
- Serpent Strike: aoe damage
- Serpent Kick: dispelable magic dot; can be disjointed by moving away from
Liu right after the Strike
- damaging Waves
- rotation: Strike -> Kick -> Waves
- at 70% HP transitions into Jade Essence phase; Kick and Strike do a lot
more damage
- third phase: turns into Yu'lon
- avoid Jade Fire Breath: huge cone frontal
- avoid Jade Fires: swirlies on the ground
Sha of Doubt
- first phase: puts out dispelable dots and pulses aoe damage
- Bounds of Reality: spawns illusions of players; spawn behind player ->
stack to wall to group them