Court of Stars
Resources
Talent Considerations
Misc
- Rogue/Alchemist for Gerdo
- Patrol Captain Gerdo: leave one beacon active (right side when entering boss
plaza)
Trash
Duskwatch Guard
- skip first guard if possible (sap, imprison)
- Quelling Strike frontal cone; one-shots
- Fortification: damage reduction buff; dispel/purge (lower priority)
Duskwatch Sentry
- kill before they activate the beacon (high priority)
Duskwatch Arcanist
- Nighfall Orb: (high priority)
Bound Energy
- Charged Blast: frontal cone; one-shots
Mana Wyrm
- explode on death for high damage
Mana Sabers
- do a lot of damage to random targets on high key levels
Guardian Construct
- avoid Charged Smash: circle on ground after cast
- kick Charging Station: heals allies around mob (high priority)
- kick Suppress: silences/disarms random group member (high priority)
Blazing Imp
- kick Drifting Embers: channeled aoe damage (high priority)
- kick Firebolt: single target magic damage
Watchful Inquisitor
- stop Eye of Storm: heavy aoe magic damage in radius
- kick Searing Glare: heavy magic damage
Shadow Mistress
- Shadow Slash: tank hit; magic damage
- kick Bewitch: heavy movement and haste debuff (low priority)
Felbound Enforcer
- summons mini-bosses on death
- a new enforcer spawns 15sec after another enforcer died
- Fel Detonation: aoe damage and heavy dot; tank on edge so group can los
Legion Hound
- Ferocity: casts 100% haste buff to ally
- avoid Felblaze Puddle: leaves puddle on ground
Imacu'tya
- Scream of Pain: aoe magic damage
- avoid Whirling Blades: damage around mob
Baalgar the Watchful
- Impending Doom: ??
- Desintegration Beam: heavy magic damage channel with damage done debuff
for every second (high priority)
Jazshariu
- avoid Shockwave: frontal cone on tank
- avoid Crushing Leap: jumps to group member, puts damage swirly on ground
Gerenth the Vile
- Vampiric Claws: tank hit, leechs HP
- Shadow Bolt Volley: group magic damage
- kick/stop Bat that casts Hypnosis
Patrol Captain Gerdo
- pull patrolling pack into boss
- tank in front of fountain; stand on the right or left side to bait Resonant
Slash
- Arcane Lockdown: 3 stacks of debuff; slow and damage; jump to get rid of
it
- Resonant Slash: 'cone' frontal aimed at tank
- Signal Beacon: summons Vigilant Duskwatch; kill or cc
Talixae Flamewreath
- need 94% count before starting boss
- Burning Intensity: aoe buff on itself dealing aoe damage
- kick Withering Soul: HP & movement speed reduction debuff
- Infernal Eruption: stack to put down swirlies; kill Imps that spawned
Advisor Melandrus
- avoid Blade Surge: charges ranged player, leaves clone behind
- one group member stands ranged and baits Blade Surge; others stand melee
- avoid Slicing Maelstrom: channel aoe damage around himself and his clones;
every cast increases damage of next one (stacks 3 times)
- avoid Piercing Gale: lines on the ground
- avoid Enveloping Winds: stun player