move out of Astral Whirlwind; leaves a damaging debuff if hit
Ethereal Restorer
Celestial Shield: big absord shield, gives 50% spell haste for 30sec;
purgeable
Overgrown Ancient
Barkbreaker: heavy tank hit with debuff (100% more physical damage taken)
first Germinate: spawns Hungry Lashers
every other Germinate: spawns Hungry Lashers and instantly activates
them with Burst Forth; tank needs to instantly aggro these Lashers;
followed by Barkbreaker
activated Hungry Lashers apply a stacking poison debuff on their melee
attacks
Branch Out: spawns Ancient Branch and group wide bleed which stacks
until you kill Ancient Branch
kick Ancient BranchsHealing Touch cast
after Ancient Branch dies, it drops a circle you must stand in to remove the
bleed
Crawth
Goal of Searing Blaze: Crawth takes 75% more damage and is stunned; spawns
swirlies for the rest of the fight
Goal of Rushing Winds: haste buff to players; spawns winds and tornados
Deafening Screech: spread out; leaves Sonic Vulnerability debuff on
player which increases damage of next cast; finishing one of the goals resets
the stacks
Overpowering Gust: frontal cone, strong knockback (knocks you off the
platform, you get flown back onto it); increases damage of the next
**Deafening Screech
Savage Peck: tank hit bleed; can be dodged/parried/blocked
Vexamus
soak Mana Orbs; leaves a stackable debuff that increases damage taken from
next orb; dispelable
Arcane Expulsion: tank frontal cone; aim away from group
Arcane Fissure: spawns puddles under players
Mana Bombs: damages players and leaves puddle on floor after expire
Echo of Doragosa
Energy Bomb: damages targeted player and adds debuff stack
move out of Power Vacuum: pulls group to itself and damage after cast
finishes
Astral Breath: frontal cone
getting hit by mechanics puts stackable debuff (which also gives a beneficial
damage increase) on player, dropping a permanent puddle onto the ground at 4
stacks
puddles shoot out projectiles, when hit add a stack of debuff